Adaptive music technology using the Kinect

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dc.contributor.author Graham-Knight, Kimberlee
dc.date.accessioned 2018-05-01T15:44:57Z
dc.date.available 2018-05-01T15:44:57Z
dc.date.copyright 2018 en_US
dc.date.issued 2018-05-01
dc.identifier.uri http://hdl.handle.net/1828/9315
dc.description.abstract The field of Adaptive Music Technology is rapidly expanding and evolving. While there have been a number of theses and dissertations devoted to the study of new computer music instrument design for persons with disabilities, there is, as yet, no comprehensive study of all of the instruments that have been developed, along with recommendations for how to develop future musical instruments given rapid changes in technology. In this thesis, a comprehensive literature review of previous instruments developed is presented, along with personal interviews of developers where literature has not yet been published about a given instrument. Then recommendations for future development of instruments based on this information are presented. Finally, a case study of the development of one such instrument using the Microsoft Kinect is undertaken, and observations and conclusions based on this research are drawn. en_US
dc.language English eng
dc.language.iso en en_US
dc.rights Available to the World Wide Web en_US
dc.subject disability en_US
dc.subject music en_US
dc.subject technology en_US
dc.subject computer music en_US
dc.subject adaptive music technology en_US
dc.title Adaptive music technology using the Kinect en_US
dc.type Thesis en_US
dc.contributor.supervisor Driessen, Peter F. (Peter Frank)
dc.contributor.supervisor Schloss, W. Andrew (Walter Andrew)
dc.degree.department Interdisciplinary Graduate Program en_US
dc.degree.level Master of Arts M.A. en_US
dc.description.scholarlevel Graduate en_US

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