Tracking of dynamic hand gestures on a mobile platform
dc.contributor.author | Prior, Robert | |
dc.contributor.supervisor | Capson, David W. | |
dc.date.accessioned | 2017-09-08T19:54:30Z | |
dc.date.available | 2017-09-08T19:54:30Z | |
dc.date.copyright | 2017 | en_US |
dc.date.issued | 2017-09-08 | |
dc.degree.department | Department of Electrical and Computer Engineering | en_US |
dc.degree.level | Master of Applied Science M.A.Sc. | en_US |
dc.description.abstract | Hand gesture recognition is an expansive and evolving field. Previous work addresses methods for tracking hand gestures primarily with specialty gaming/desktop environments in real time. The method proposed here focuses on enhancing performance for mobile GPU platforms with restricted resources by limiting memory use/transfers and by reducing the need for code branches. An encoding scheme has been designed to allow contour processing typically used for finding fingertips to occur efficiently on a GPU for non-touch, remote manipulation of on-screen images. Results show high resolution video frames can be processed in real time on a modern mobile consumer device, allowing for fine grained hand movements to be detected and tracked. | en_US |
dc.description.scholarlevel | Graduate | en_US |
dc.identifier.uri | http://hdl.handle.net/1828/8554 | |
dc.language | English | eng |
dc.language.iso | en | en_US |
dc.rights | Available to the World Wide Web | en_US |
dc.subject | Computer Vision | en_US |
dc.subject | mobile | en_US |
dc.subject | GPU | en_US |
dc.subject | hand gesture | en_US |
dc.title | Tracking of dynamic hand gestures on a mobile platform | en_US |
dc.type | Thesis | en_US |