VKURA V.R Research
dc.contributor.author | Chawla, Rushaan | |
dc.date.accessioned | 2022-09-21T16:08:03Z | |
dc.date.available | 2022-09-21T16:08:03Z | |
dc.date.copyright | 2022 | en_US |
dc.date.issued | 2022-09-21 | |
dc.description.abstract | The research was dedicated to bringing storytelling closer to the audience by giving them an immersive experience by not only making them listen to or visualize a story but by making them a part of it and giving them the freedom to explore different aspects and corners of the story they are invested in. The research worked on building virtual reality systems and evolving the environments for people to be a part of a story. | en_US |
dc.description.reviewstatus | Reviewed | en_US |
dc.description.scholarlevel | Undergraduate | en_US |
dc.description.sponsorship | Valerie Kuehne Undergraduate Research Awards | en_US |
dc.identifier.uri | http://hdl.handle.net/1828/14250 | |
dc.language.iso | en | en_US |
dc.subject | virtual reality | en_US |
dc.subject | research | en_US |
dc.subject | unreal engine | en_US |
dc.subject | metahumans | en_US |
dc.subject | 3d | en_US |
dc.title | VKURA V.R Research | en_US |
dc.type | Poster | en_US |