Probabilistic graph colouring algorithms using Zykov trees

dc.contributor.authorLepolesa, Pikie M.en_US
dc.date.accessioned2024-08-14T21:03:18Z
dc.date.available2024-08-14T21:03:18Z
dc.date.copyright1986en_US
dc.date.issued1986
dc.degree.departmentDepartment of Computer Science
dc.degree.levelMaster of Science M.Sc.en
dc.description.abstractLet G=(V ,E) be a simple, undirected graph. A colouring of G is a mapping c : V ➔ {1,2, ... ,k}. c is a proper colouring if c(u) * c(v) for all {u,v} in E. The chromatic number of G, denoted x (G), is the smallest positive integer k for which a proper k-colouring exists. The graph colouring decision problem is to determine whether for a graph G and a positive integer k, there exists a proper colouring of G using at most k colours. A Las Vegas algorithm, i.e. a probabilistic algorithm that never lies, for the graph colouring decision problem that runs in polynomial time on almost all instances of the problem is given. Experimental results obtained with this algorithm suggest that it works well for sparse graphs. An approximation algorithm is suggested for graph colouring optimisation problem.
dc.format.extent91 pages
dc.identifier.urihttps://hdl.handle.net/1828/18629
dc.rightsAvailable to the World Wide Weben_US
dc.titleProbabilistic graph colouring algorithms using Zykov treesen_US
dc.typeThesisen_US

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