Type laundering as a software design pattern for creating hardware abstraction layers in C++
| dc.contributor.author | McCollum, Cliff Michael. | en_US |
| dc.contributor.supervisor | Müller, Hausi A. | en_US |
| dc.date.accessioned | 2008-04-10T05:57:11Z | |
| dc.date.available | 2008-04-10T05:57:11Z | |
| dc.date.copyright | 2004 | en_US |
| dc.date.issued | 2008-04-10T05:57:11Z | |
| dc.degree.department | Department of Computer Science | |
| dc.identifier.uri | http://hdl.handle.net/1828/427 | |
| dc.subject.lcsh | C++ (Computer program language) | en_US |
| dc.title | Type laundering as a software design pattern for creating hardware abstraction layers in C++ | en_US |
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