Exploring the implementation of gradients in vector graphics images through colour diffusion graphs
| dc.contributor.author | Goodwin, Linnea | |
| dc.date.accessioned | 2023-09-19T20:51:58Z | |
| dc.date.available | 2023-09-19T20:51:58Z | |
| dc.date.copyright | 2023 | en_US |
| dc.date.issued | 2023-09-19 | |
| dc.description.abstract | Given that vector graphics aims to create infinitely scalable images, a problem arises when attempting to create a smooth gradient from one colour to another. The dominant method used to tackle this problem is essentially to simulate the diffusion of colour onto a triangulated mesh; the process would be similar to letting a drop of ink hit a wet napkin and spread out. The equation that governs diffusion is the Poisson equation, which allows for a function modifier to the spread of a material; i.e. a variable coefficient of diffusion across a surface. Previous research into the diffusion of colour to create vectorized gradients ignores this coefficient for a constant spread of colour. In this study, we recreate the spread of colour to form vectorized meshes with smooth gradients using PolyFEM and allow for the inclusion of a position-variable coefficient of spread. This research could advance the world of vector image generation and have potentially publishable applications. | en_US |
| dc.description.reviewstatus | Reviewed | en_US |
| dc.description.scholarlevel | Undergraduate | en_US |
| dc.description.sponsorship | Valerie Kuehne Undergraduate Research Awards (VKURA) | en_US |
| dc.identifier.uri | http://hdl.handle.net/1828/15416 | |
| dc.language.iso | en | en_US |
| dc.subject | vector | |
| dc.subject | graphics | |
| dc.subject | diffusion | |
| dc.subject | poisson | |
| dc.subject | Valerie Kuehne Undergraduate Research Awards (VKURA) | |
| dc.subject.department | Department of Computer Science | |
| dc.title | Exploring the implementation of gradients in vector graphics images through colour diffusion graphs | en_US |
| dc.type | Poster | en_US |