Statistics for The potential of video games: How relatedness and vicarious contact shape intergroup relations
Total visits
| views | |
|---|---|
| The potential of video games: How relatedness and vicarious contact shape intergroup relations | 35 |
Total visits per month
| views | |
|---|---|
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 2 |
| April 2026 | 0 |
| May 2026 | 2 |
| June 2026 | 4 |
File Visits
| views | |
|---|---|
| Justus_Brandon_MSc_2025.pdf | 5 |
Top country views
| views | |
|---|---|
| Canada | 24 |
| Estonia | 2 |
| India | 2 |
| Mexico | 2 |
| Taiwan | 2 |
| United States | 2 |
| Iran | 1 |
Top city views
| views | |
|---|---|
| Victoria (Downtown) | 18 |
| Ottawa (Downtown) | 3 |
| Fort St. John | 2 |
| Mexico City | 2 |
| Taipei | 2 |
| Tallinn | 2 |
| Bareilly | 1 |
| Kamloops (Thompson Rivers University) | 1 |
| Mumbai (Rajan Pada) | 1 |
| Providence (Valley) | 1 |
| San Francisco | 1 |
| Tehrān (District 3) | 1 |