On your marks, headset, go! Understanding the building blocks of metaverse realms

Date

2024

Authors

Keegan, Brendan James
McCarthy, Ian P.
Kietzmann, Jan
Canhoto, Ana Isabel

Journal Title

Journal ISSN

Volume Title

Publisher

Business Horizons

Abstract

In 2011, Business Horizons published the social media honeycomb article to help managers and scholars understand what was, then, a new form of media, its various platforms, and how to engage with it and learn to use it. Today, we face similar challenges and opportunities with the metaverse as we try to discover how to attract, enable, serve and capture value from users in some form of virtual world. In this article, we introduce the concept of a ‘metaverse realm’ (i.e., a specific type of metaverse space and community) and present the metaverse honeycomb model to explain the functionalities and affordances for different metaverse realms. We present two applications of the honeycomb model to show how different attention to immersive functionalities can characterize different metaverse realms. To conclude, we outline how the model could be used to strategically evaluate metaverse realms in terms of their external fit (i.e., the who-what-how of realms), internal fit (i.e., the trade-offs and synergies of realm functionalities), and life-cycles (i.e., roadmapping and directing realm evolution).

Description

Keywords

Metaverse, Honeycomb model, Virtual reality, Non-fungible tokens, Blockchain, Digital economy

Citation

Keegan, B. J., McCarthy, I. P., Kietzmann, J., & Canhoto, A. I. (2024). On your marks, headset, go! Understanding the building blocks of metaverse realms. Business Horizons, 67(1), 107-119. https://doi.org/10.1016/j.bushor.2023.09.002