Effects of home-based exergaming on child social cognition and subsequent prediction of behavior
| dc.contributor.author | Rhodes, Ryan E. | |
| dc.contributor.author | Kaos, Maximus D. | |
| dc.contributor.author | Beauchamp, Mark R. | |
| dc.contributor.author | Bursick, Shelly K. | |
| dc.contributor.author | Latimer-Cheung, Amy E. | |
| dc.contributor.author | Hernandez, Hamilton | |
| dc.contributor.author | Warburton, Darren E. R. | |
| dc.contributor.author | Ye, Zi | |
| dc.contributor.author | Graham, T. C. N. | |
| dc.date.accessioned | 2023-11-15T21:42:13Z | |
| dc.date.available | 2023-11-15T21:42:13Z | |
| dc.date.copyright | 2018 | en_US |
| dc.date.issued | 2018 | |
| dc.description.abstract | The use of exergames may be one viable way to increase child physical activity, but investigation of its effects on motivation over time, and prediction of adherence has seen little research attention. The purpose of this study was to compare the effect of two cycling exergame interventions (single-player, multi-player) among children aged 9-12 years on motivational variables (theory of planned behavior) and to explore whether these variables could predict objective assessment of play time across six weeks. Sixty-nine insufficiently active children were recruited through advertisements within the community/schools and randomized to either the single play condition (n = 30) or multi-player condition (n = 39). Exergaming use was recorded objectively via game logs and motivational variables were assessed after a familiarization session, at two weeks, and at four weeks. Participants played the exergames M = 133.45 (SD = 81.27) min in week 1 to M = 77.23 (SD = 84.09) min in week 6. The two exergame conditions did not result in differences among theory of planned behavior variables (p > .05). Mean levels of these constructs declined across the first four weeks (p < .05), with the exception of injunctive norm. Positive bivariate associations (p < .05) between game play and perceived control (zero to six weeks), and intention (weeks 3-4 and weeks 5-6) were identified, but only affective attitude (assessed at week 2) predicted (p < .05) game play (3-4 weeks) in a multivariate examination of the theory of planned behavior model. The results demonstrate that social cognitive motives wane across time when exposed to repeated exergame play. | en_US |
| dc.description.reviewstatus | Reviewed | en_US |
| dc.description.scholarlevel | Faculty | en_US |
| dc.identifier.citation | Rhodes, R. E., Kaos, M. D., Beauchamp, M. R., Bursick, S. K., Latimer-Cheung, A. E. Hernandez, H., … Graham, T. C. N. (2018). Effects of home-based exergaming on child social cognition and subsequent prediction of behavior. Scandinavian Journal of Medicine & Science in Sports, 28(10), 2234-2242. https://doi.org/10.1111/ sms.13225 | en_US |
| dc.identifier.uri | https://doi.org/10.1111/sms.13225 | |
| dc.identifier.uri | http://hdl.handle.net/1828/15617 | |
| dc.language.iso | en | en_US |
| dc.publisher | Scandinavian Journal of Medicine & Science in Sports | en_US |
| dc.subject | Physical Activity | |
| dc.subject | Exercise | |
| dc.subject | Affective judgment | |
| dc.subject | Perceived behavioral control | |
| dc.subject | Theory of planned behavior | |
| dc.subject | Intervention | |
| dc.subject | Family | |
| dc.subject.department | School of Exercise Science, Physical and Health Education | |
| dc.title | Effects of home-based exergaming on child social cognition and subsequent prediction of behavior | en_US |
| dc.type | Postprint | en_US |