Watching to win: When watching others play improves performance

dc.contributor.authorJohanson, Colby
dc.contributor.authorWessels, Hannah
dc.contributor.authorFriehs, Maximilian A.
dc.date.accessioned2026-04-15T17:36:58Z
dc.date.available2026-04-15T17:36:58Z
dc.date.issued2026
dc.description.abstractDespite gamers’ widespread use of observation as a learning strategy, the overall effects of observational learning on in-game performance and conditions for effectiveness are underexplored. We investigated whether and how observation improves gaming performance through two controlled studies using a Super Hexagon clone. Study 1 (n = 23) examined player-observer pairs; Study 2 (n = 69) systematically varied observation content (same vs. randomized obstacle sequences vs. playing instead of observing). Results showed that observers significantly outperformed players when comparing performance after equal play time, in-person and via video, but only when observing the same obstacle sequence. When comparing final performance, playing yielded greater overall improvement than observing. These results provide empirical validation for observational learning in games while identifying sequence-specific observation as an important factor in digital contexts, offering insights into how players and designers can incorporate observation into learning strategies and game design.
dc.description.reviewstatusReviewed
dc.description.scholarlevelFaculty
dc.identifier.citationJohanson, C., Wessels, H., & Friehs, M. A. (2026). Watching to win: When watching others play improves performance. Entertainment Computing, 56, 101067. https://doi.org/10.1016/j.entcom.2025.101067
dc.identifier.urihttps://doi.org/10.1016/j.entcom.2025.101067
dc.identifier.urihttps://hdl.handle.net/1828/23577
dc.language.isoen
dc.publisherEntertainment Computing
dc.rightsAttribution-NonCommercial 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectvideogames
dc.subjectobservational learning
dc.subjectskill acquisition
dc.subjectlearning
dc.subjectperformance
dc.subjectgame design
dc.subjectstreaming
dc.subject.departmentDepartment of Computer Science
dc.titleWatching to win: When watching others play improves performance
dc.typeArticle

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